“Genius is nothing more nor less than doing well what anyone can do badly.”
A visionary lens on how social, political, and economic power structures are changing at the dawn of the information age, presaging many of today’s cultural paradigms and touching on other timely topics like networked knowledge, the role of intuition, and the value of adding context.
“Talk to Me is an opportunity to anchor design’s new dimension and highlight innovative interfaces that can inform designers in the future. Whether they use the skin and shell of objects as an interface or animate them from within, designers are using the whole world to communicate and are set on a path that is transforming it into an information parkour and enriching our lives with emotion, motion, direction, depth, and freedom.”
A fascinating look at the evolving definition of design in the age of sensors, data, and responsive interfaces. At its heart, Talk to Me is the essence of what true curation is: Context, conscience, cultural curiosity, and, above all, a point of view of what matters in the world and why.
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“Those who do not know the torment of the unknown cannot have the joy of discovery.”
A brilliant 1957 treatise on creativity in science and, by extension, in all endeavors of the mind, synthesizing famous insights on what makes successful science — and successful creative thinking in general. Exploring subjects like serendipity, intuition, and imagination, it reveals the habits of mind that produce good ideas.
“…the habit of mind which leads to a search for relationships between facts becomes of the highest importance in the production of ideas.”
James Webb Young’s timeless five-step guide to producing ideas, originally written in 1939.
The story of scientific rule-breakers, the men and women who experimented on themselves, had fantastic visions and unexplainable hunches, and took once-in-a-lifetime risks, all in the name of pursuing curiosity.
At the turn of the twentieth century, Thomas Edison was the most famous inventor in the world. He hoarded useful materials, from rare metals to animal bones, and through careful, methodical testing, he made his new inventions work, and previous inventions work better. Churning out patent after patent, Edison’s particular form of innovation was about the what, and not about the how — the latter he could outsource and hire for.
“In 1910, few Americans knew the difference between a scientist, an engineer, and an inventor” explains Jon Gertner at the beginning of his lively book about a place that fostered a home for all three, The Idea Factory: Bell Labs and the Great Age of American Innovation.
Jonah Lehrer tells the story of how a handful of iconic creators each discovered an essential truth about the mind long before modern science was able to label and pinpoint it — for instance, George Eliot detected neuroplasticity, Gertrude Stein uncovered the deep structure of language, Cézanne fathomed how vision works, and Proust demonstrated the imperfections of memory.
At the heart of the message is what Lehrer calls a “fourth culture” that empowers us to “freely transplant knowledge between the sciences and the humanities, and focus on connecting the reductionist fact to our actual experience.”
A brief history of The Medium is the Massage and how media theoriest Marshall McLuhan, visionary publisher Jerome Agel, and trailblazing designer Quentin Fiore launched the idea paperback as show business and created a new visual vernacular for the information age.
The riveting story of how the two-wheel wonder pedaled forward the emancipation of women in late-nineteenth-century America and radically redefined the normative conventions of femininity.